# Pine Street Codeworks

## Factsheet

**Developer:**  
[Pine Street Codeworks](/content/press/index.html)  
Based in Seattle, Washington

**Founding date:**  
April 1, 2015

**Website:**  
[pinestreetcodeworks.com](/content/site-root.html)

**Press / Business contact:**  
[press@pinestreetcodeworks.com](mailto:press@pinestreetcodeworks.com)

**Releases:**  
[Tiny Bubbles](/content/press/sheet.php?p=tiny_bubbles/index.html)

## Description

Stu Denman has been a game developer for over 20 years, starting as a founder of Surreal Software in 1995. His games explore the wonders of nature with a focus on unique gameplay. Tiny Bubbles could not have been made without the additional contributions of Paulette Denman, James Hutt, Kristoffer Larson, and Nico Prins.

## History

**About Our Founders**  
Pine Street Codeworks was founded by Stu and Paulette Denman. Stu co-founded Surreal Software in 1995 and developed many console and PC games, including the Drakan action-adventure series for Sony, Lord of the Rings for Universal Studios, The Suffering horror series and the open world This Is Vegas for Midway Games. Surreal grew to over 120 employees before it was acquired by Warner Brothers in 2010. Stu later co-founded Electrolab Games, where he developed facebook social games. Other projects and business relationships included work for Activision, Psygnosis, GT Interactive, Black Label Games, 6 Waves, Strange Loop Games, Humongous Entertainment and Microsoft.

Paulette Denman is a professional Graphic Designer who studied Fine Arts at Cornish College of the Arts. She handles Production and P.R. for the company.

## Projects

- [Tiny Bubbles](/content/press/sheet.php?p=tiny_bubbles/index.html)

## Images

## Logo & Icon

## Awards & Recognition

- "Tiny Bubbles, Winner, Best Quickplay, 14th International Mobile Gaming Awards" - GDC, San Francisco, CA, March 20, 2018
- "Tiny Bubbles, Grand Prize Winner, The Label's Indie Showdown" - GDC, San Francisco, CA, March 19, 2018
- "Tiny Bubbles, Winner, Best Mobile Game, Gamer's Voice Award" - SXSW, Austin TX, March 15-17, 2018
- "Tiny Bubbles, Official Selection, Made With Unity Showcase" - Unite, Austin TX, Oct 3-5, 2017
- "Tiny Bubbles, Winner, 2017 Google Play Indie Games Festival" - San Francisco CA, September 23, 2017
- "Tiny Bubbles, Official Selection, The PAX 10" - PAX West, Seattle WA, September 1-4, 2017
- "Tiny Bubbles, Official Selection, IndieMEGABOOTH" - PAX West, Seattle WA, September 3-4, 2017
- "Tiny Bubbles, Winner, 2017 Seattle Indie Game Competition" - Power Of Play, Bellevue WA, 26 April 2017
- "Tiny Bubbles, Best Overall Game" - Intel Buzz Workshop, Bellevue WA, 26 April 2017

## Selected Articles

- "The Story Behind Popular Puzzler Tiny Bubbles"  
- Stephani Hren, [SideQuest](http://sidequest.bleatingheartpress.com/2018/03/13/developer-stu-denman-comes-clean-on-the-story-behind-popular-puzzler-tiny-bubbles/)
- "How soap bubbles inspired the unique puzzle game mechanic in Tiny Bubbles"  
- Tim Ellis, [Geek Wire](http://geekwire.com/2018/soap-bubbles-inspired-unique-puzzle-game-mechanic-tiny-bubbles/)
- "Pine Street Codeworks makes a prize-winning game out of matching soap bubbles."  
- Dean Takahashi, [Venture Beat](http://venturebeat.com/2017/04/27/pine-street-codeworks-makes-a-prize-winning-game-out-of-matching-soap-bubbles/)
- "Developer Stu Denman has crafted his own bubble simulation, giving life to something truly unique."  
- Alan Zucconi, [Most Anticipated Games](http://alanzucconi.com/2016/10/20/anticipated-games-22/)

## Team & Repeating Collaborators

**Stuart Denman**  
[Co-Founder, Game Design, Code, Art](http://studenman.com/)

**Paulette Denman**  
[Co-Founder, User Experience, Public Relations](/content/site-root.html)

**Kristoffer Larson**  
[Sound Design and Music Composition](http://tensionstudios.net/)

## Contact

**Inquiries**  
[press@pinestreetcodeworks.com](mailto:press@pinestreetcodeworks.com)
